Cards are grouped into two big categories, Hero Cards and Character Cards. The main difference between these two types of Cards is the role they play in the decks creation: a deck can contain a single Hero, which has many functions and the main purpose of being the basis of the deck, and eight Character Cards. Each of these last has its own Features and Skills which, in the deck creation phase, have to be as much as possible in line with the features of the Hero in order to create possible synergies and winning strategies.
The Hero Cards provide the player with an Energy Pool consisting of:
- Mental Energy
These different values of Energy are needed to enable the Characters’ Skills that are part of the deck.
For each round of combat the Energy Pool is filled, starting from the basic features of the Hero and adding up to the previously possible unspent values: the number in the green box represents the Movement, the number in the yellow box the Mental Energy and the number in the red box the Blood. It doesn't mean that the three types of Energy belonging to the Pool are in full produced by each Hero, in fact the production of Blood, for example, is a prerogative of Vampires only.
The Hero Cards are characterized by the following features:
- Race: one of the six currently playable (Damas, Graunt, Humans, Salk, Tamiara and Vampires);
- Energy production values;
- Heroic Skills: they have not an activation cost, but only 'conditions' of activation. These conditions of activation can be the most varied and linked to each variable component of the Card: Race, Power, Toughness, Fame, Number of Attacks, and so on. Each Hero has two Skills at its disposal.
The Hero never comes into the fight, but he is the Leader of the group of Characters and he provides support to every single Card in each battle, either through his own Skills, both through the energy production that allows the activation of the Skills in the various Character Cards.
HERO CARDS LIST